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Bad developers develop for developers. Good product managers create the vision based on the needs of the customer.
Good developers will look at the needs of the customer. Bad product managers will make decisions based on their own ideas.
In both cases they should be looking at the customer needs and the ROI. If they can't frame their decisions in regards to that it's not going to work out.
Point 1 - you're assuming that the money is from an external investor
Point 3 - Letting a business be run by programmers is a recipe for disaster. Geeks are wonderful and all that, but a lot of them have no idea about business, marketing, sales or anything else. If you let them run a business you'll end up with "wonderful" code, but no customers, no sales and no money
Point 5 - While I semi-agree I think it's also part of the experience to make some mistakes. If you have the common sense to not waste money on overly plush offices, then I'd hope you won't waste huge amounts of money on massive screens etc.,
Point 11 - that's just inane. If someone has the time to go off and experiment with new toys - fine, but expecting people to use new software and looking down on them for not doing so is just silly
Michele
If programming is needed (and I can see plenty of situations where it is), then you need to spend time working out schedules and implementing collaborative project management with realistic deadlines. All too often a startup (and plenty of established companies) either bombard programmers with unrealistic deadlines that were worked out without talking to a single programmer or flood the floor with talent that is given no direction and expected to work it out themselves. I don’t think that’s a great recipe for success.
Programmes like Dragons Den and The Apprentice have done a lot to encourage entrepreneurial culture but in their wake have walked a series of so called Startup Business Consultants and mentors. Now I am sure that there are many people in this profession who are actually brilliantly motivated and offer real value but there are also a huge number of charlatans out there who are charging startups enormous fees for regurgitating things that someone else wrote in a book that can be purchased for less than £30. There is a sense of belonging and comfort to be gained from this kind of relationship but being an entrepreneur is about walking alone and trusting and testing your own judgement.
In general I think the way to do it as a startup is
1) Build the best product you can with the resources available to you
2) Be honest about your skills and your failings and allocate resources appropriately.
3) Hire people who are better than you at things.
4) Read as much as you can about business skills like sales and marketing, building it isn't enough you have to get people to want it and take their money for it. These are completely different skills and you need to have both of them.
5) Concentrate on quality, sales and service and ignore brand building activity
6) Talk to your customers and listen to them
7) Think of every penny you spend as if it was an investment and demand that your return on investment is at least 4 times what you spend.
1. A posh office can attract a key client, or it can be wasteful rathole. Some big customer really isn't going to want to goto some dive in a bad part of town.
2. Elevator pitches miss things, a pitch is just the appetizer, to really know you have to know. So the Prius gets better gas milage, but drives like a toaster-oven, people have varying needs, you really need a list of features, not a tweet.
3. Good companies HIDE the programmers from Marketing junkets, Microsoft being chief -- customers don't want to major in comp sci, they just want it to solve a problem.
4. PR can be a buzz fluzz waste, or it can be salvation. No easy answers.
5. Wrong is relative. Are all the free Cokes wrong? Some "wrong" things are part of the culture, and vital.
6. Spend more time in hiring, so don't hafata fire. People not on vision, shouldn't even be on board.
7. Infrastructure needs vary and are complex overlapping creatures.
8. Dance with the Devil, he gets to pick the DJ.
9. Cool can kill, or cool can be life-saving memorable. Again, not a science.
10. Old tech can be supplemented (an add-on per se), in fact, that's mostly how things develop. Supplement until overtakes, but sometimes that can be measured in the generational.
Agree with Douglas and see you've modified/clarified.
The key is getting a workable name that will DO something for them - i.e. help people remember / notice / refer to them, describe what they do, position them against competing products or ideas, whatever. That doesn't have to cost a lot. But it shouldn't cost nothing.
This is somewhat less of an issue with B2B, but of course the basics of human psychology still apply, companies are run by people (i.e. consumers in another setting) after all :)
Most of the Web 2.0 brand names we all have heard over the past 5 years or so where afflicted by poor decisions in this regard. I think the initial novelty/surprise factor that made flickr, del.icio.us, and a few others succeed (they had innovative products to begin with as well), lured countless others into "too cute by half" type of names that ultimately proved more of a detriment than anything else.
And it doesn't take a brand consultant to get the basics right, here is a start:
http://businessmindhacks.com/post/pownce-shuts-down-a-branding-post-mortem
Turns out a lot of people can. Especially your intended users. And not listening to them is the most fatal mistake you can make. Ignore the managers, ignore the money guys - but ignore your users at your own peril!
It has made it simple, quick and effective. We would very much appreciate it if you could please take a look .http://www.webmoblink.com
I am the founder of a social gaming startup that is trying to get really good graphics and fluid gameplay to the internet browser minus the plugins.
Could we please meet to discuss this - Soon?
Thanks!
A big mistake start-ups make as well, as I see it is hire the wrong recruiting firm (s). Co's should make sure they do their due dilligence on what firms they work with when hiring.
Another tip- I've found that start-ups that I work with who treat me and other recruiters well- usually suceed. Most of the one's who don't know how to hire, and can't figure out how to hire, usually fail.
Other than that, there are some great discussion points and a lot of startups would do well to take a look at themselves with this list in hand.
yes, it DOES happen! :)
Is this an example of why a company needs more than programmers?
I'm still trying to contrast the minimum viable product or the minimalistic artistic design of a product/service with perceived (and measured!) user needs. It's certainly the most fascinating problem space I've worked in.
almost forgot: I think in the next decade we'll see more lay people (non coders) creating software products with easier to use tools. Why? The software pros only give incremental increases (10% tops over nominal good algorithms, look at netflix), and we need to unlock the genie of field experts creating their own tools. More to come on this later.
Great list! But I have to take issue slightly with #10 — I agree that setting priorities is important. Scope creep is indeed rather tragic.
However, what if it was your startup's goal to change a lot of things? I think too many startups take it easy nowadays. They pick a niche and do one thing well.
But this just leads to a lot of meaningless, trivial crap.
And if you'd care to counter with "but they can start with one thing and gradually expand", then I'd like to point to both Google and Facebook as counter-counter examples.
Once your startup has launched and people have started using your services, they tend to be quite reluctant for you to change too many things underneath them — cf. the revolts at Facebook every time they tried to redo their UI.
Now Facebook at least has tried and managed to succeed thus far, but Google doesn't even dare try too hard and instead stick to disparate sub-brands.
The greatest innovations regarding the use of a tool tends to be at the start, e.g. email, social networks, etc. — After that it seems that people tend to stick to known patterns for the most part.
So if it's your startup's goal to change a number of things, it should say *yes* to many things at the start! Change the game, hit for the fences and all that. Of course, how this is resourced is another challenge in itself...
Hope the above made some sense?
What a masterful article. I hope you don't mind but I took it and re-posted on my blog together with my comments (I of course gave full credit). Truly amazing how your article reflects real life at Nimsoft. And you know what....it's not popular opinion either - life at a start-up is not a bed of roses.
Take a look http://www.nimsoft.com/blogs/
Thanks
Hope you don't mind but I took it and re-purposed on my blog with my own comments/observations from real life at Nimsoft (full credit of course). You can see it at http://www.nimsoft.com/blogs/
Thank you - this is real.
Great list.
I dealt with one company that spent $20,000 on a conference table, which by the way you could not write on, it was volcanic stone with HUGE holes in it, but had the IT people sitting in folding chairs.
The VC people ALWAYS want their people as the majority, if not all of the management team. So many times the "visionaries" who knew from the beginning what the "Wow Factor" is, are taken out of the decision making process and the vision is lost.
So many time you see start ups trying to do 'more with less' but in the end of the day they are missing the point of their core capability (or uniqueness).
You must stay focus and say no to a lot of 'cool/new' features.
Think you should have stopped before that last paragraph of an otherwise interesting post.
They market is ill defined, the founders believe that social will give it direction and that long-tail will be the point of adoption.
It is technology for technology's sake.
This thing is so cool, everyone needs one. Everyone like you that is. How long did you say your lived in your parent's basement?
Developers
One day I walk out of my office and my leader designer says - "Look! I made the skeleton dance". I say "Great! Are we ready for the medical conference next week?" The answer is of course, no.
For some reason, I'm considering seeking out a start up to work for in my next job (I'm currently traveling) and its a great checklist to use.
The idea of working directly with CEO's (4) and absorbing the expertise of programmers (3) as well as (potentially) the speed of development is damn appealing. However, since I'm a designer and not a (hardcore) programmer (3), the chance of a job is reduced... Oh well...
There is a press release from Rackspace on 11/10 that touts Posterous' selection of Rackspace's cloud services?
http://www.businesswire.com/portal/site/google/...
http://scobleizer.com/2009/11/13/the-worst-thin...
Laura Chapamn
follow my #Labels at http://wadja.com/l.chapman
Lead by example - too many founders/ceo's do not lead by example
Focus (part of your #6) - there needs to be a clear vision that can be easily articulated to everyone by the leadership and by everyone to the outside world
Job and Vision - if there is a clear vision everyone should understand how their job and day to day activities advance the company and goals, then they can determine on their own whether they should do a particular task by evaluating it themselves
Internal Communication - that vision of what the company does and where it is going needs to be communicated to everyone in the company, often, even if it changes be sure to let everyone know, walk into a startup and ask 5 people what they do - you'll be surprised how varied the answers can be
FIRE, FIRE, FIRE : Removal of Bad Apples - you mention firing, in a startup you typically are hiring very smart, hard working, motivated individuals, IF you have someone that is not pulling their weight not only are they wasting money and taking a seat but others will quickly realize who is not contributing and that one bad apple can sour the whole bunch if you do not remove them quickly, I have seen exceptional individuals leave a company because they lost confidence in the companies leadership when certain individuals are not removed, the end result is that the good ones go and the bad ones stay - it can kill you
Customer Acquisition - do not wait until you have developed a product/service for a year or two to ask the question, "how do we acquire customers?"
Metrics - if it's an online business you should have a metric for everything and anything that can be measured, at the very least those key metrics that show whether you are succeeding or failing, just think of what you will put on a slide to show your board and work backwards to figuring out how to justify your "things are great" slide
Revenue (part of your #6) - do not wait until you have developed a product/service for a year or two to ask "how do we make money?", and if your business model requires that you build a sales team please do not look at a year 3 20 MM goal and say "one salesperson can hit that, right?" - sounds dumb but many do not build in a revenue model or determine how to build their company to hit it
my ramblings after 10+ years in startups
Valerie DiCarlo
Um, Posterous' cofounder Garry Tan is also an interaction designer, and judging from his LinkedIn profile, most of his career was in that role. Still, Posterous is a good model: don't just create a programmer monoculture and lavish them with toys, get a diversity of thought in your company.
Also, be an IxD.
One I've come across a couple of times: the founder/ entrepreneur/ ideas man gets some great professionals on board but then tries to manage them (or more accurately, interferes in their management of the resources).
The other: burying yourself in building the new solution/ product without really roadtesting the idea. As in pharma - fail early!